THE FINALS to Rainbow Six Siege Sensitivity Converter

THE FINALS yaw 0.001 converts to Rainbow Six Siege yaw 0.00572958 with multiplier 0.17453286. At 800 DPI and source sensitivity 0.4, destination sensitivity is 0.06981315 and travel is 2857.500 cm/360. Hip-fire only.

THE FINALS to Rainbow Six Siege Sensitivity Converter reference last updated · reference source

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Dated static reference; no live data is fetched. Verify current source values and assumptions before relying on results.

What this tool does

THE FINALS yaw 0.001 converts to Rainbow Six Siege yaw 0.00572958 with multiplier 0.17453286. At 800 DPI and source sensitivity 0.4, destination sensitivity is 0.06981315 and travel is 2857.500 cm/360. Hip-fire only.

How to use the THE FINALS to Rainbow Six Siege Sensitivity Converter

  1. Check From game: the-finals.
  2. Check To game: rainbow-six-siege.
  3. Check In-game sensitivity: 0.4.
  4. Check Mouse DPI: 800.
  5. Review the THE FINALS to Rainbow Six Siege Sensitivity Converter result and its exact-value comparison table.
  6. Verify assumptions before applying the result.

Formula

converted sensitivity=source sensitivity×source yaw/destination yaw; cm/360=360×2.54/(DPI×sensitivity×source yaw)
from
From game
to
To game
value
In-game sensitivity
dpi
Mouse DPI

Hip-fire yaw constants, raw input and no acceleration. Fortnite sensitivity is entered as its 0–100 UI percentage. ADS, scopes and zoom are not matched.

Worked example

THE FINALS to Rainbow Six Siege Sensitivity Converter: From game = the-finals; To game = rainbow-six-siege; In-game sensitivity = 0.4; Mouse DPI = 800. THE FINALS yaw 0.001 converts to Rainbow Six Siege yaw 0.00572958 with multiplier 0.17453286. At 800 DPI and source sensitivity 0.4, destination sensitivity is 0.06981315 and travel is 2857.500 cm/360. Hip-fire only.

Inputs

  • From gameTHE FINALS
  • To gameRainbow Six Siege
  • In-game sensitivity0.4
  • Mouse DPI800

Result

  • Converted in-game sensitivity0.07
  • Distance per 360° (cm)2,857.5

THE FINALS → Rainbow Six Siege at 800 DPI

THE FINALS sensitivityRainbow Six Siege sensitivitycm/360
0.10.0174532911430
0.20.034906575715
0.30.052359863810
0.40.069813152857.5
0.50.087266432286
10.174532861143
20.34906573571.5
50.87266431228.6

Results explained

Converted in-game sensitivity
Converted in-game sensitivity from the formula above. Hip-fire yaw constants, raw input and no acceleration. Fortnite sensitivity is entered as its 0–100 UI percentage. ADS, scopes and zoom are not matched.
Distance per 360° (cm)
Distance per 360° (cm) from the formula above. Hip-fire yaw constants, raw input and no acceleration. Fortnite sensitivity is entered as its 0–100 UI percentage. ADS, scopes and zoom are not matched.

Frequently asked questions

Source yaw 0.001 ÷ destination yaw 0.00572958 gives multiplier 0.17453286279273525.

0.06981315 at the same DPI.

At 800 DPI, 2857.500 cm per full turn.

No. Hip-fire yaw matching does not preserve ADS, scoped or monitor-distance matching.

DPI cancels when it is unchanged; doubling DPI halves cm/360. Use raw input and disable acceleration for geometric matching.